Wednesday 10 October 2012


This is a cute game that all the way through reminded me of the Portal series of games, both through the style of graphics and the game puzzle concept. Using first-person mode, you go through different rooms trying to get to the next one by interacting with different devices using the actions “push” or “pull”. Most of the behaviours of these devices depend on what colours they are.

There is no storyline to speak of, except for trying to get out of the complex, but it does feel like the game progresses when new concepts are introduced for the problem-solving. The game is very pleasing graphically, and the corridors and elevators between the rooms show off nice transitions, where the cubes that the walls consist of move around to rebuild the room or create other weird effects. Quite a few times I found myself stopping to look at what happened around me. The game worked well with 3D glasses as well, but it is not a requirement to enjoy it.

I would recommend this game to anyone who wants a refreshing problem solver that runs for a few hours. The lower price tag makes it even more worth it.

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