Wednesday, 10 October 2012

Q.U.B.E.

This is a cute game that all the way through reminded me of the Portal series of games, both through the style of graphics and the game puzzle concept. Using first-person mode, you go through different rooms trying to get to the next one by interacting with different devices using the actions “push” or “pull”. Most of the behaviours of these devices depend on what colours they are.

There is no storyline to speak of, except for trying to get out of the complex, but it does feel like the game progresses when new concepts are introduced for the problem-solving. The game is very pleasing graphically, and the corridors and elevators between the rooms show off nice transitions, where the cubes that the walls consist of move around to rebuild the room or create other weird effects. Quite a few times I found myself stopping to look at what happened around me. The game worked well with 3D glasses as well, but it is not a requirement to enjoy it.

I would recommend this game to anyone who wants a refreshing problem solver that runs for a few hours. The lower price tag makes it even more worth it.

Spec Ops: The Line

After finishing Spec Ops: The Line on the PC, here are my thoughts.

I did not at all expect this game to be what it was. It seems to be a standard 3rd person shooter, but ends up being this trip through the emotions of a soldier in a warzone as choices that seem clear at the time turn out to be grey areas. This game takes the concept of “the road to hell is paved with good intentions” and let you as a player make some of those choices, making you feel that you are responsible for the results of your actions.

I cannot say much more without spoiling the game for anyone who might want to play it. Therefore, I am just going to say that I really liked this game. With a great soundtrack, nice visuals, and an engaging storyline, it kept dragging me in wether I wanted it or not.

If you are looking for a mind-less shooter, look at something else. If you like a good story, and you think that all war-based games are the same, give this one a chance and I think you will be pleasantly surprised. I know I was!

Monday, 8 October 2012

Free Thoughts for Everyone

I have been looking to put up some of my thoughts about games, books or movies that I have just finished. At first my idea was to start it off as its own project, but after going over the idea I decided otherwise. Rather than start a new blog for the reviews, I will post them here on the root blog. If at some point I feel like I have enough material for a new blog, the plan might change but at the moment I do not see that happening.

The reason for writing these reviews will not be to push my opinions onto others, but more for my own enjoyment. I like writing and I want to keep doing it as much as possible between the times I manage to work on my book. Hopefully there will be someone who enjoys what I write, but it is not a requirement!

Time to start writing!

Friday, 2 December 2011

To Be or Not to Be, That's Determinism

The subject of the next article on Reflection 42 has never been predictable, even to me. The one published today is now a bit more predictable though!

Read the article here.

Sunday, 7 August 2011

Join the Evolution

It has been a long time since the last blog post on Reflection 42, but now it has evolved into something readable.

The subject is evolution from another perspective. Read the article here.

Thursday, 14 July 2011

Profiling

Apparently Google has started focusing on social networking. I do not want to miss an opportunity for some search-engine optimization, so I created my profile and added it to my link network. As to Google+, we will just have to see.

Thursday, 4 November 2010

An Informational Article

It took me four months but I suddenly got some inspiration and it resulted in another Reflection 42 blog post!

This time the keywords are communication and social interaction. Read it here.